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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 14 Mar 2008, 19:12 
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Wrath663 wrote:
i have a question....

sometimes when i do a theme it comes out with all the icons n the wrong places....like i tried to do my favorite them "hex" and it was horrible and ideas why?

i have the full CXMB installed

everything in the right spot

I am listing to Kenna....could that be the problem? :D

give me the file and let me try


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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 14 Mar 2008, 21:51 
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here it is


Attachments:
-hex- black.rar [1.51 MiB]
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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 14 Mar 2008, 22:43 
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Wrath663 wrote:
here it is

wrong version of vshmain....

here:
viewtopic.php?f=10&t=156&start=0&st=0&sk=t&sd=a


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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 14 Mar 2008, 22:54 
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Lucky_Bastard's video of CXMB v3.0 in action :lol:

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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 14 Mar 2008, 23:06 
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:shock: :shock: what a long video :D


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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 14 Mar 2008, 23:24 
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really? how do you get the correct vshmain? just incase i run into this again?


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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 15 Mar 2008, 00:29 
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Joined: 10 Mar 2008, 00:49
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It might be useful to have generic ptf file that can go with cxmb so people don't get too confused when converting themes.

If they want to a make a preview/icon then they can read the readme file and do it themselves but if they just want to quickly convert a theme then they can use the generic cxmb ptf included in the full version download, what do you think ?


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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 15 Mar 2008, 07:18 
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brcu wrote:
It might be useful to have generic ptf file that can go with cxmb so people don't get too confused when converting themes.

If they want to a make a preview/icon then they can read the readme file and do it themselves but if they just want to quickly convert a theme then they can use the generic cxmb ptf included in the full version download, what do you think ?


I guess that'd be okay but they'd have a hard time picking themes since the preview screens would all be the same...

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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 15 Mar 2008, 07:46 
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i didnt really understand this guide....lol..sorry im new to this "theme" stuff but I'd like to make .ctf


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 Post subject: Re: [TUT] Brief guide to create .CTF
PostPosted: 15 Mar 2008, 08:27 
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brcu wrote:
It might be useful to have generic ptf file that can go with cxmb so people don't get too confused when converting themes.

If they want to a make a preview/icon then they can read the readme file and do it themselves but if they just want to quickly convert a theme then they can use the generic cxmb ptf included in the full version download, what do you think ?

yes, maybe a good idea...
but if they want to build the ctf, they have to read the readme :D :mrgreen:
we dont want to contain any Sony's stuffs in the package.


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